Hearts Rules
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These are the rules I use for Hearts. There are many variations possible, but I use the basic ones from Wikipedia.
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- The objective of Hearts is to get as few points as possible. Each heart gives one penalty point. There is also one special card, the Queen of spades, which gives 13 penalty points.
- When the game starts you select 3 cards to pass to one of your opponents. Typically you want to pass your three worst cards to get rid of them. Which opponent you pass to varies, you start by passing to the opponent on your left, then in the next game you pass to the opponent on your right, third game you pass across the table and in the fourth game there is no card passing.
- Each turn starts with one player playing a single card, also called leading. The suit of that card determines the suit of the trick. The other players then play one card each. If they have a card in the same suit as the first card then they must play that. If they don't then they can play one of their other cards. Once four cards have been played, the player who played the highest ranking card in the original suit takes the trick, i.e. he takes the four cards on the table and he then starts the next turn. Any penalty cards in the trick (hearts or queen of spades) are added to the players penalty score. So you want to avoid taking any tricks that have hearts or the queen of spades.
- The player who has the two of clubs at the start of the game leads in the first hand, and he MUST lead with the two of clubs.
- You cannot lead a trick with hearts, until hearts has been broken (played on another suit). So if it is your turn to lead and no heart has been played yet then you may not select a heart as the card to play first. In some variations of the game you can't play the queen of spades until hearts has been broken as well, but in this version you can always play the queen of spades and she doesn't break hearts.
- In the very first round you may never play a heart or the queen of spades, not even if you don't have any card in the suit of the lead card.
- Once all cards have been played the penalty points are counted and the player with the fewest points wins that hand. When one or more players reach 100 points or more then the entire game is finished, and the player with the least points win. If points are over 100 and there are two or more equal with the least points then play continues until there's only one winner.
- Shooting the Moon! Generally it's bad to get penalty cards, but there is one extra twist! If you get ALL the penalty cards (13 hearts + Queen of spades) then you get 0 points and the other 3 players get 26 points each! This is called Shooting the Moon. Trying this can be a really risky move though, since if another player gets just one of the hearts you'll end up with a lot of points..
As of 21.02.2014 I've changed the game so the Queen of Spades no longer breaks hearts. I used to get complaints that it didn't, then when I changed it to make sure she did break then I got even more complaints about that. So, it looks like most people want the Queen of Spades to not break hearts, so that's the way it'll be from now on. Please do not write to me requesting that I change this again!
About Hearts
This online version of the classic card game Hearts was made by me. My name is Einar Egilsson and over there on the left is my current Facebook profile picture! Hearts is the third card game I've made, the other two are Shithead and Crazy Eights. I used to play Hearts a lot when I was younger, it was one of the games that came with every version of Windows. I wanted to be able to play Hearts online, and just didn't think all the hundreds of other versions of Hearts would do! Of the card games I've made, Hearts is probably my favorite. At least I play it a lot more than the others.
The game is made using html+JavaScript+css with jQuery used for the animations. All the graphics used for the game I found at OpenClipArt, a great site with free graphics. The excellent playing card images were made by Nicu Buculei, and the player images were made by Gerald G.
Any comments, questions, ideas for other games or anything else can be sent to [email protected].
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This is version 2373 of Hearts.
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Hi, my name is Gaz, welcome to my website FreeGames.org. I've been developing websites and free games for over 10 years. My previous website, The Game Homepage, was visited by 65 million people. I've also developed more 50 games and they've played over 600 million times. Along the way I've learned a lot about web games. I've used this experience along with some new ideas and techniques to make this website, FreeGames.org, my fresh take on a free game website. With this project there are a number of things that I set out to achieve:
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In-app purchases and micro-transactions have become the norm in free games these days, withholding content or frustrating you to try and make you buy power-ups. It seems the catch for playing free games is that they will use every trick in the book to make you pay - often many times more than you would pay for a game outright. This strategy works and some people are spending huge amounts of money on their favorite games over time without realizing how much it has added up. All of the games on this website are complete full games with no in-game purchases whatsoever. All of our games and all of their content are 100% free - no exceptions!
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Apps have been the most popular way to play casual games for a while now. I think there are some compelling reasons to give online games another shot though. For instance it can be tiresome installing and deleting many apps to find the game you want. It can be a drag waiting for them to install when you just want to quickly play something new. They can fill up your device. They can only be played on one type of device (iPhone, Android etc.). Online Games solve all of these problems. I'm not saying that online games should replace apps - I think there are great reasons for both and they can happily exist alongside each other ?
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I wanted to create a consistent experience across all devices. Often web games will only work on computers and if you visit on a mobile device they don't play. Other times if you visit the website on desktop then mobile you are presented with completely different games. I wanted to make a consistent experience on any device so if you play a fun game on your computer in the afternoon you can come back later on your phone to play it in bed. Or you want to show a friend you can pull it up on their tablet. All of the games on the homepage of this site are compatible on any device.
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Web games have traditionally been played in a little box with adverts around them and that is how many websites still serve them. Some of these games are fantastic and it seems such a shame to play them like that. That is why I've made it possible to play all of the games on this site full screen. It is how I prefer to play games and I think it makes such a big difference to the user experience. To enter fullscreen mode just press the 'fullscreen' button located above any game.
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I played some games on my phone recently and was overwhelmed by the number of ads in the games. The best experience when playing a game comes from full immersion and engagement. It doesn't matter if you're playing a story driven blockbuster or a challenging game of Mahjong; players should be able to reach a state of flow. That is harder to achieve if you are being interrupted and forced to watch full adverts. That's why I have used ads sparingly on this website. Over 90% of the games contain no in game ads at all and those that do I have made them as unobtrusive as possible. These games are free because they are supported by ads but that doesn't mean they should spoil your experience.
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I want players to be able to click (or tap) and play instantly. That's why I've used the latest cloud hosting technology to serve it all over the world from a location near you. I've also worked hard with site optimizations to make everything work as fast as possible. This is another advantage of removing video adverts as it means you can start playing your chosen game much faster or try out many different games to find a good one without watching an advert each time.
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Hopefully these features will mean that you have a good experience on FreeGames.org. If you have any comments please do feel free to get in contact with me. You can do so via my contact form or facebook page. Last of all I'll leave you with my project motto which I have stuck on the wall next to my computer:
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'Create the best free games website for the players'
Thank you for reading and for using FreeGames.org. Have fun!
-Gaz Thomas (website creator)